Post by barry on Dec 21, 2011 1:08:00 GMT -5
This is for an upcoming character.
The System:
Hades System:
Location of system: Far outter Rim edge of known space
Number of Planets: 5 (17 moons)
Suns: 2 (Dual Red Giants)
Asteroid Belts: 6 of them Criss Crossing the system
Length of system day: 32.3 standard galactic hours
Length of system week: 9 standard galactic days
Length of system year: 394 standard galactic days
Indegenous Species: None
System Population: 21,000
Special: Hades Mining Corps
Special Sites:
- The system is hidden completely by a dangerous plae of space called the Blood Nebula
- Hades Mining, refining and Manufacturing Facility
The system is a dead system, it in the far past possibly as many as 11 planets throughout the system, but the twin suns died a while ago, and they expanded into red giants, swallowing a number of the planets and tearing them apart. The fourth planet in the system was only partially destroyed, which made it a perfect world for Hades strip mining operations. On the outter few planets there are signs that there once was a civilization in the system, as there was a number of temple ruins there, ones that the Hades corporation leaves alone just incase whoever built them are still around and comes back pissed off.
The stuff:
Hades Mining, refining and Manufacturing Facility
((The picture that is shown above is not the actual appearance of this facility, just how its laid out, I will have a much better picture for the facility when i get back to my college))
Name: Hades Mining, refining and Manufacturing Facility
Location: Hades System
Location in System: Over half exploded planet (Fourth surviving planet)
Location of fleet base: Any finished craft that the Hades Corporation builds are landed on the surface of the Fifth orbital planet
Crew:
-> 2,000,000 Droid Miners, Refiners, and Builders (all built into one unit)
-> 21,000 Organic beings (12,450 crew 8,000 Security crews, 550 pilots)
Length, Width and height: 25,000 meters in diameter(the whole construction is as close to a perfect sphere as it can be made into this is an approximate measurement)
Number of Spheres: 9 (1 Command Sphere, 5 refining Spheres, and 3 manufacturing spheres)
Size of Command Sphere: 1,252 meters (this sphere houses all of the organic beings)
Size of Refining spheres: 2,104 meters
Size of Manufacturing Spheres: 1,765 meters
Small Craft:
-> 550 Cargo transports
-> 9 Squadrens of Drone Fighters(1 squadren per sphere)
-> 9 Squadrens of Drone Bombers(1 squadren per sphere)
-> 9 Gamma class shuttles(1 per sphere)
Weapons:
-> None
-> 90 Medium tractor beams (10 per sphere, made for easier docking)
Sheilds:
-> Each sphere is normally protected by a sheild generator that gives a sphere roughly the protection of an ISD mk 1, but if every peice of machinery, droid, and powerplant across the entire facility is shutdown to a minimal level necessary to ensure the survival of the organic crew, the facility can activate a Planetary class sheild. This sheild will protect the entire facility for a period of time equal to 2 days of continuous running. Following that everything needs to be powered back up over a period of 2 days (4 if taken down by force). They can withstand up to12 hits total.
What is done during a month:
-> Weeks 1 and 2: all 2 million droids are dispatched in mining format to the planet below the main facility and they stripe mine the half exploded planet of all usable materials. The materials are then stored on the planet in massive warehouses and then are collected at the end of the 2 weeks and are brought to the 5 refining spheres of the facility.
-> Week 3: all 2 million droids are returned to the facility and are switched and outfitted into Refining form, all the collected materials are then refined into usable materials for constructing either more droids, drone ships used around the galaxy for dangerous locations, or combat drones made to protect the facility(or other uses)
-> Week 4: 1 million droids are sent back for mining, and the other 1 million droids are switched into construction mode, and are set to constructing the wares of Hades manufacturing. The full 2 million droids can be deployed to construction if they need to build alot in a fast way.
A large percentage of what the corporation mines and refines is sold off to various militaries and planets around the galaxy. This Provides the corporation with the money necessary to keep operating.
Security Infantry appearance:
Security Infantry appearance:
Medium Armor:
Resists the first 2 blaster bolts
Shrugs off slugthrowers
shrugs off a great deal of damage from melee weapons, like knives but not a sword or axe.
No lightsaber or vibroblade protection (this requires a separate request).
Standard Equipment: 1 Vibroknife, 1 Blaster Riffle, 1 Blaster Pistol, 1 stun gernades, and 2 Frag gernades, and 1 Ion Gernades, 1 communicator and a 6.5 hour air recycle system, which allows for the soldier to remain outside of an oxygen source environment for 6.5 hours.
Note: This suit is made to protect the wearer from hostile environments, and is a hazard suit as much as a armor. So it protects from radiation as well and is perfectly sealed so it can operate in environments such as space and deep ocean environments.
The droids appearance:
If forced into a military role they can be outfited with 1 Blaster Riffle.
Other wares known to be made by Hades:
(Anything from here down needs to be requested)
Sycoth Class Heavy Cruiser
Length: 554 meters
Height: 70 meters
Width: 129 meters
Crew: 0 automated
Passengers: Can carry up to 100 permanent
Troops: Can carry up to 7,000 in a hot bunk situation
Armor: Very Heavy
Sheilds: Equivilent to ISD
Speed: Moderately fast
Special: Sensor Scrambler, and comm jammer, and Radar Jammer. All three can be changed throughout the 9800khz range and 6000khz, this is changed between these ranges depending on expected ranges and missions.
Small Craft:
-> 4 Squadrens of Drone Fighters
-> 2 Squadrens of Drone Bombers
-> Has enough room for 12 Heavy transports
Weapons:
-> 32 Heavy Turbolaser Cannons
-> 12 Heavy Ion Cannons
-> 10 Quad Laser Cannons
-> 6 T-33 plasma torpedo Launchers
Garuda Class Light attack Craft:
Length: 50 meters
Width: 15 meters
Height: 9 meters
Crew: None automated
Passenger: can house up to 20
Troops: Can hold 150 in a hot box situation
Sheilds: Equivilent to a Liberator class Cruiser/Carrier
Armor: Extremely light
Speed: Extremely agile and fast built for speed and swarm tactics
Special: Sensor Scrambler, and comm jammer, and Radar Jammer. All of which operates at the 9800khz range
Small Craft:
- 1 Squadren of Drone Fighters
- 1 Squadren of Drone Bombers
Weapons:
- 4 Twin Turbolaser Cannons
- 2 Twin Ion Cannons
- 4 Laser Cannons
- 2 T-33 plasma torpedo Launchers
Drone Fighter:
Length: 4 meters
Height: 6 meters
Crew: 0 automated
Hyperdrive: Yes(limited 2 jumps)
Sheilds: X-wing Equivilent
Speed: A-Wing Equivilent
Weapons:
- 3 medium laser cannons
- 1 T-33 plasma torpedo Launchers
One of these fighters are modified to carry 1 pilot this is for mentioned character himself.
Drone Bomber:
Length: 7 meters
Height: 3 meters
Width: 4 meters
Crew: 0 automated
Hyperdrive: yes (2 jump limit)
Sheilds: B-wing equivilent
Speed: A-Wing equivilent
Weapons:
- 1 medium laser cannon
- 2 T-33 plasma torpedo Launchers
- 1 Proton Torpedo launcher
Cargo ship:
Length: 75 meters
Width: 34 meters
Height: 8 meters
Crew: 1 pilot (rest is automated)
Cargo: 1,700 tonnes
Hyperdrive: yes
Sheilds: equivilent to Gamma class shuttle.
Weapons:
2 Laser cannons
i1099.photobucket.com/albums/g397/generaltyfan/640x500_6270_Claus_2d_illustration_robot_mech_sci_fi_picture_image_digital_art-1-1.jpg
Combat Walker:
Height: 4 meters
Speed: 70 kmph
Crew: 0 Automated (but can carry 1 person if absolutely necessary)
Cargo: Usually an empty small bay but has the capacity for 40 kg.
Special: impervious to ion damage due to built-in electromagnetic shielding.
Weapons:
- 1 Medium Laser cannon(same kind used on a fighter)
- 6 Concussion Gernade launchers (12 gernades per launcher)
- 4 Anti-personelle blasters
- 1 magnetic harpoon
The System:
Hades System:
Location of system: Far outter Rim edge of known space
Number of Planets: 5 (17 moons)
Suns: 2 (Dual Red Giants)
Asteroid Belts: 6 of them Criss Crossing the system
Length of system day: 32.3 standard galactic hours
Length of system week: 9 standard galactic days
Length of system year: 394 standard galactic days
Indegenous Species: None
System Population: 21,000
Special: Hades Mining Corps
Special Sites:
- The system is hidden completely by a dangerous plae of space called the Blood Nebula
- Hades Mining, refining and Manufacturing Facility
The system is a dead system, it in the far past possibly as many as 11 planets throughout the system, but the twin suns died a while ago, and they expanded into red giants, swallowing a number of the planets and tearing them apart. The fourth planet in the system was only partially destroyed, which made it a perfect world for Hades strip mining operations. On the outter few planets there are signs that there once was a civilization in the system, as there was a number of temple ruins there, ones that the Hades corporation leaves alone just incase whoever built them are still around and comes back pissed off.
The stuff:
Hades Mining, refining and Manufacturing Facility
((The picture that is shown above is not the actual appearance of this facility, just how its laid out, I will have a much better picture for the facility when i get back to my college))
Name: Hades Mining, refining and Manufacturing Facility
Location: Hades System
Location in System: Over half exploded planet (Fourth surviving planet)
Location of fleet base: Any finished craft that the Hades Corporation builds are landed on the surface of the Fifth orbital planet
Crew:
-> 2,000,000 Droid Miners, Refiners, and Builders (all built into one unit)
-> 21,000 Organic beings (12,450 crew 8,000 Security crews, 550 pilots)
Length, Width and height: 25,000 meters in diameter(the whole construction is as close to a perfect sphere as it can be made into this is an approximate measurement)
Number of Spheres: 9 (1 Command Sphere, 5 refining Spheres, and 3 manufacturing spheres)
Size of Command Sphere: 1,252 meters (this sphere houses all of the organic beings)
Size of Refining spheres: 2,104 meters
Size of Manufacturing Spheres: 1,765 meters
Small Craft:
-> 550 Cargo transports
-> 9 Squadrens of Drone Fighters(1 squadren per sphere)
-> 9 Squadrens of Drone Bombers(1 squadren per sphere)
-> 9 Gamma class shuttles(1 per sphere)
Weapons:
-> None
-> 90 Medium tractor beams (10 per sphere, made for easier docking)
Sheilds:
-> Each sphere is normally protected by a sheild generator that gives a sphere roughly the protection of an ISD mk 1, but if every peice of machinery, droid, and powerplant across the entire facility is shutdown to a minimal level necessary to ensure the survival of the organic crew, the facility can activate a Planetary class sheild. This sheild will protect the entire facility for a period of time equal to 2 days of continuous running. Following that everything needs to be powered back up over a period of 2 days (4 if taken down by force). They can withstand up to12 hits total.
What is done during a month:
-> Weeks 1 and 2: all 2 million droids are dispatched in mining format to the planet below the main facility and they stripe mine the half exploded planet of all usable materials. The materials are then stored on the planet in massive warehouses and then are collected at the end of the 2 weeks and are brought to the 5 refining spheres of the facility.
-> Week 3: all 2 million droids are returned to the facility and are switched and outfitted into Refining form, all the collected materials are then refined into usable materials for constructing either more droids, drone ships used around the galaxy for dangerous locations, or combat drones made to protect the facility(or other uses)
-> Week 4: 1 million droids are sent back for mining, and the other 1 million droids are switched into construction mode, and are set to constructing the wares of Hades manufacturing. The full 2 million droids can be deployed to construction if they need to build alot in a fast way.
A large percentage of what the corporation mines and refines is sold off to various militaries and planets around the galaxy. This Provides the corporation with the money necessary to keep operating.
Security Infantry appearance:
Security Infantry appearance:
Medium Armor:
Resists the first 2 blaster bolts
Shrugs off slugthrowers
shrugs off a great deal of damage from melee weapons, like knives but not a sword or axe.
No lightsaber or vibroblade protection (this requires a separate request).
Standard Equipment: 1 Vibroknife, 1 Blaster Riffle, 1 Blaster Pistol, 1 stun gernades, and 2 Frag gernades, and 1 Ion Gernades, 1 communicator and a 6.5 hour air recycle system, which allows for the soldier to remain outside of an oxygen source environment for 6.5 hours.
Note: This suit is made to protect the wearer from hostile environments, and is a hazard suit as much as a armor. So it protects from radiation as well and is perfectly sealed so it can operate in environments such as space and deep ocean environments.
The droids appearance:
If forced into a military role they can be outfited with 1 Blaster Riffle.
Other wares known to be made by Hades:
(Anything from here down needs to be requested)
Sycoth Class Heavy Cruiser
Length: 554 meters
Height: 70 meters
Width: 129 meters
Crew: 0 automated
Passengers: Can carry up to 100 permanent
Troops: Can carry up to 7,000 in a hot bunk situation
Armor: Very Heavy
Sheilds: Equivilent to ISD
Speed: Moderately fast
Special: Sensor Scrambler, and comm jammer, and Radar Jammer. All three can be changed throughout the 9800khz range and 6000khz, this is changed between these ranges depending on expected ranges and missions.
Small Craft:
-> 4 Squadrens of Drone Fighters
-> 2 Squadrens of Drone Bombers
-> Has enough room for 12 Heavy transports
Weapons:
-> 32 Heavy Turbolaser Cannons
-> 12 Heavy Ion Cannons
-> 10 Quad Laser Cannons
-> 6 T-33 plasma torpedo Launchers
Garuda Class Light attack Craft:
Length: 50 meters
Width: 15 meters
Height: 9 meters
Crew: None automated
Passenger: can house up to 20
Troops: Can hold 150 in a hot box situation
Sheilds: Equivilent to a Liberator class Cruiser/Carrier
Armor: Extremely light
Speed: Extremely agile and fast built for speed and swarm tactics
Special: Sensor Scrambler, and comm jammer, and Radar Jammer. All of which operates at the 9800khz range
Small Craft:
- 1 Squadren of Drone Fighters
- 1 Squadren of Drone Bombers
Weapons:
- 4 Twin Turbolaser Cannons
- 2 Twin Ion Cannons
- 4 Laser Cannons
- 2 T-33 plasma torpedo Launchers
Drone Fighter:
Length: 4 meters
Height: 6 meters
Crew: 0 automated
Hyperdrive: Yes(limited 2 jumps)
Sheilds: X-wing Equivilent
Speed: A-Wing Equivilent
Weapons:
- 3 medium laser cannons
- 1 T-33 plasma torpedo Launchers
One of these fighters are modified to carry 1 pilot this is for mentioned character himself.
Drone Bomber:
Length: 7 meters
Height: 3 meters
Width: 4 meters
Crew: 0 automated
Hyperdrive: yes (2 jump limit)
Sheilds: B-wing equivilent
Speed: A-Wing equivilent
Weapons:
- 1 medium laser cannon
- 2 T-33 plasma torpedo Launchers
- 1 Proton Torpedo launcher
Cargo ship:
Length: 75 meters
Width: 34 meters
Height: 8 meters
Crew: 1 pilot (rest is automated)
Cargo: 1,700 tonnes
Hyperdrive: yes
Sheilds: equivilent to Gamma class shuttle.
Weapons:
2 Laser cannons
i1099.photobucket.com/albums/g397/generaltyfan/640x500_6270_Claus_2d_illustration_robot_mech_sci_fi_picture_image_digital_art-1-1.jpg
Combat Walker:
Height: 4 meters
Speed: 70 kmph
Crew: 0 Automated (but can carry 1 person if absolutely necessary)
Cargo: Usually an empty small bay but has the capacity for 40 kg.
Special: impervious to ion damage due to built-in electromagnetic shielding.
Weapons:
- 1 Medium Laser cannon(same kind used on a fighter)
- 6 Concussion Gernade launchers (12 gernades per launcher)
- 4 Anti-personelle blasters
- 1 magnetic harpoon