barry
New Member
Posts: 21
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Post by barry on Dec 22, 2011 16:18:37 GMT -5
This is the personal transport ship for the new upcoming character: Modified Garuda Class Light attack Craft: Length: 50 meters Width: 15 meters Height: 9 meters Crew: 20 (Crew and troops) Mostly Automated Sheilds: Equivilent to a Liberator class Cruiser/Carrier (can withstand 4 hits, takes 8 rounds to recharge) Armor: Extremely light Speed: Extremely agile and fast built for speed and swarm tactics(900 k/h) Hyperdrive: Yes (x2) Hyperdrive Backup: yes(x10) Special: Sensor Scrambler, and comm jammer, and Radar Jammer. All of which operates at the 9800khz range. Special: Sensor jammer (fine, but the closer you are to a ship the harder it is to remain hidden, if the ship is larger, it will have multiple scanners, so it's not likely that you'll remain cloaked to them.) Comm jammers (fine, but the closer you are the more effective this will be, against larger ships, it is less likely you'll be able to overpower their comm units with a tiny jammer) Small Craft: - 1 Warwalker(or AT-ST) in the cargo area Cargo space without walker: 30 tonnes Cargo Space with Walker: 3 tonnes Consumables: 2 weeks Weapons: - 4 Twin Turbolaser Cannons - 2 Twin Ion Cannons - 4 Laser Cannons - 2 T-33 plasma torpedo Launchers (AKA shield busters) this does considerably less damage to a ship but counts as 2 hits against the shields (can carry 4 shots each)
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Post by XO-10 on Dec 23, 2011 21:13:35 GMT -5
Modified Garuda Class Light attack Craft:
Length: 50 meters Width: 15 meters Height: 9 meters
Make MUCH it larger, here's why.
Turbolaser with X-Wing to scale
Crew: 20 Mostly Automated (this doesn't HAVE to be this large, you can make this 1-2 if you want) Passenger: 20 (these would be your' troops and crew combined)
Sheilds: can withstand 4 hits, takes 8 rounds to recharge Armor: Extremely light Speed: Extremely agile and fast built for speed and swarm tactics (I assume you mean about 900 k/h) Hyperdrive: Yes (x2) Hyperdrive Backup: yes(x10)
Special: Sensor jammer (fine, but the closer you are to a ship the harder it is to remain hidden, if the ship is larger, it will have multiple scanners, so it's not likely that you'll remain cloaked to them.) Comm jammers (fine, but the closer you are the more effective this will be, against larger ships, it is less likely you'll be able to overpower their comm units with a tiny jammer)
Small Craft: - 1 Squadren of Drone Fighters (One fighter modified to carry 1 pilot) - 1 Squadren of Drone Bombers (As shown in The Hades Corporation request) - 1 Warwalker (or AT-ST) Only capitol ships can have a docking bay, so these would have no place to be housed
Weapons: - 4 Twin Turbolaser Cannons - 2 Twin Ion Cannons - 4 Laser Cannons - 2 T-33 plasma torpedo Launchers (AKA shield busters) this does considerably less damage to a ship but counts as 2 hits against the shields (can carry 4 shots each)
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Post by XO-10 on Dec 23, 2011 21:53:35 GMT -5
Approved
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