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Post by lonthrankii on Apr 30, 2012 10:46:02 GMT -5
Race: The Chu'lah'k Sub-type: Amphibian Average Height: 5 foot 8 inches to 6 foot 6 inches Diet: Omnivore Average lifespan: 220 years to 390 years (oldest known member of the race is 452) Average Weight: 120 pounds to 190 pounds Special Racial Traits: -Water breather -Extremely dextrous(Twice as dextrous as a human....3 times as dextrous in water) -Fully Telepathic, although those with strong minds or trained via the force can shut them out, they are strong telepaths tho, and only the strongest of minds or those of a Jedi Knight or Master. (Must concentrate on this, and cannot do anything else but scan to be able to break through strong minds…like a normal turn based attack…against a knight or master, or those races that are immune to mind tricks this attempt automatically fails….jedi knights and masters are able to relent to the scan however) -Are immune to Mind tricks of force users Homeworld: Dumanthia (Wild space) System: Tokram Habitable planets: 1(and 2 partially habitable moons) Number of Planets in system: 12 Number of race: 175,000 roughly Technological level: Hypercapible race
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Post by XO-10 on Apr 30, 2012 17:41:43 GMT -5
The ships require a request of their own, so I'll only be addressing the species as of this moment.
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Post by XO-10 on Apr 30, 2012 18:19:10 GMT -5
Okay... here's the only issue I have. With Mind Trick and Telapathy you have to open your mind up to reach out to another mind.
Either they have natural telepathy, they are immune to all mental force powers, OR they are naturally telepathic and can 'turn on' a mental barrier that can block out all mental force powers though while it's up they can't use them or their telepathy either.
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Post by lonthrankii on Apr 30, 2012 18:22:16 GMT -5
I would agree with that. It would be a mental choice to either 'turn on' the telepathy and turn off the block, or turn on the block and turn off the telepathy
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Post by XO-10 on Apr 30, 2012 18:47:21 GMT -5
- Water breather
- Extremely dexterous
- Telepathic (as per the force power)
- Can turn on/off a mental barrier that blocks out mental force powers but can not USE any while this barrier is up.
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